Inspired by an alley from a Copenhagen harbour district
For this project I was quite fascinated with old industrial buildings in Copenhagen, that have the large windows with small panels and a dark aluminum frame. At the same time I discovered an alley in the harbour area where I worked at the time in which, there were a container and a lot of pallets and other clutter.
The environment is made with 3Ds Max, Substance Painter, Photoshop and Unreal Engine 4. To avoid too much repetition in the brick walls i employed vertex painting as a way to vary and break up the bricks.