Jonas Lillesø Bentzen

Mine Shaft

Personal project, inspired by images i found on google. Made entirely in Blender by me except for the textures which are from Substance Source. It is primarily an excersise to get more comfortable with mood and compositing. In making the scene I relied heavily on vertex painting. It is used to drive material blending, displacement, and a particle system for debris. The scene is rendered using Blender’s realtime engine Eevee.